I've been working tirelessly to bring out that Rewards System I teased in the spawn, and it seems to be ready to roll out into the live network. Along with it comes a karma-based system for Lockboxes and a few tweaks and smaller additions. Traditional changelog time! added the Rewards System added the Rebound Clause added Incomp Repellent and NobleProductions Repellent as Exquisite items in the Lockboxes fixed Heroic Crates breaking placed a cooldown on armor stand editing Whew. Big list, huh? Let's break down the two major features I've added. REWARDS SYSTEM This one's actually pretty simple. Instead of receiving daily Lockbox uses when you log in, you can now redeem them by right-clicking on the Rewards NPC in the spawn. You can also redeem a weekly reward and a monthly reward. While both are Lockbox Uses, my system is all set up to add more rewards, such as Tokens, in-game money, NC EXP, Crates, and much more. Yes, your Lockbox Modifier will add into your rewards. REBOUND CLAUSE This mechanic strictly applies to Lockboxes. I've noticed that you players put quite a bit of effort into those lovely boxes, so I implemented a system where you are guaranteed a Unique or Exquisite item after using a certain amount of Lockbox Uses. If you exceed the amount I've set when you open up a Lockbox, your item will become "rebounded"—this adds an indicator to the broadcast, win message, and the hologram. After that, your progress towards your next Rebound will reset back to zero. Happy looting!
Would you be such a nice Incomp to tell us how many lockboxes we need to open until we get an exquisite?
Incomp, lockboxes basically rule my life in game. So when do you think they will be back up and ready to go. Also I think I think i am having a glitch with the modifiers. My modifier went from 43 (yes 43 uses?!!) to 14 to 8 and now back to 14 i think. What is this? Also VERY nice new update love the new thing about 100% getting exquisite after a certain number. Please answer me if possible or anyone else.