One of the reasons being that people like Untold like appoints team up against you every day when there are no staff around to see it so that nothing can be done about it. I'm just fed up of how its been playing out so im sticking away from kitpvp 100% now and moving to the other parts of the network were people are actually respectful of the rules and there is staff always around.
That last sentence is something I would specifically like to agree and expand on. My assumption is this- staff don't go on KitPvP because that section of the network is full of hackers, teamers, domination, hackusation, arguments, and other types of tension that can not only happen in the chat, but also during casual gameplay.
Even the innocent players who want to play the game try to defend themselves and stand up for what they believe. Then staff come on miraculously, teaming stops, hacks are toggled, but hackusations, arguments, etc. are still punishable, and actions are made. This is what is wrong. Staff members need to come on for longer periods of time and stay there for a sufficient amount of time.
I'm not saying hackusations or anything like that should be allowed because of insufficient staff timing, if anything, keep that. It's fair game. However, staff won't believe players without proof. It's not our fault we didn't get to record them before they turn off their hacks or anything like that. All I want is staff to come on and STAY on.
Because it's likely that when staff leave the KitPvP server, they're going to, let's say, Skyblock to enjoy themselves. And that's fine, but you might never know when another hacker will log on, or a team gets back together, or anything like that.
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