How many animals can we have per block?

Discussion in 'Any Topic' started by xVampire, Aug 10, 2015.

  1. xVampire

    xVampire Blood specialist v----v Premium

    68%
    This is a thing as hasn't been established yet, at least not in the rules and I've gotten mixed answers when I've asked how many animals as are allowed per block where they can roam. As I have gotten mixed replies, I'd like a more unified answer because the one I've gotten the most (1 animal per block where they can roam) is very few and I don't think any player as has the ability to have more animals have limited their farms to that.

    Just got another interesting reply, 10 ones per block so it doesn't seem like a unified thing. Also got told that it's okay unless it lags the server but people have gotten their animals killed though it wasn't lagging anyone.

    ~Vampire
     
    Last edited: Aug 10, 2015
  2. Obz_

    Obz_ a wise swan,who will steal your soul if the chance VIP

    88%
    is... is this a thing now...? we can only have 10 ocelots per block?! WHYYYYYY
    i can barely keep it under 4230 ;-; so im going need to kill all the kittys?..... noble... you cant.... NOOOOOO HOW COULD YOUUU
     
  3. Undyne_x

    Undyne_x Dominates at Skyblock! Noble VIP

    100%
    I though in a general area, you could only have about 100....?
     
  4. xVampire

    xVampire Blood specialist v----v Premium

    68%
    Not really sure, everyone gives split answers and some of the answers defies what other staff has done before regarding this.
    --- Double Post Merged, Aug 18, 2015, Original Post Date: Aug 11, 2015 ---
    Does anyone know yet?
     
  5. nedthefed

    nedthefed Tom The British Chocolate Bar Leadership Content Management Admin Staff Management Applications Quality Assurance VIP

    100%
    The issue with creating this unified system is having 2 chickens in 2 blocks wouldn't cause lag, but having 100 chickens in 100 blocks would because they all are constantly hitting off eachother which causes lag, and if that's constant.. yeah, a lot of lag. Currently I go by judgement, you shouldn't really go over 200/300 entities in your area, with the exception of Mob Farms (providing is has a autokill that goes off before too much lag occurs). So, the amount of Mobs per blocks decreases as the area increases.. I've tried several times to create a formula for this but it's never near perfect. The biggest issue with lots of mobs in an area is because they are constantly colliding, if they were separated it would help out a lot.
     

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