Enable...

Discussion in 'Creative' started by katniss120413, Jan 3, 2016.

?

What would You like to enable

Poll closed Jan 31, 2016.
  1. Explocives

    33.3%
  2. Mobs

    66.7%
  1. katniss120413

    katniss120413 Active VIP

    60%
    Personally I would like to enable mobs.
     
  2. _AustinPlays_

    _AustinPlays_ Active Player Noble VIP

    100%
    Agreed on the mobs They should enable them.
     
  3. shrekster

    shrekster Network Mod :) Noble VIP

    100%
    We used to have mobs enabled on creative at one time. I believe this was a glitch or a bug but they were enabled. It was then proven that if you enable/allow mobs on Creative that people will spawn tons of them and cause lag due to the massive entity count.

    I had to deal with at least 2 situations with mobs on creative that were a hassle:

    The first instance was wen someone spawned a ton of guardians and then put invisible potions on all of them, this meant I couldn't see any of them and had to try to kill these rapidly bouncing guardians, took me around 45 minutes to finally kill them all through killing with instant damage potions, my sword and now.

    The second instance was when someone decided to spawn in a ton of blazes which were flying everywhere.

    I do not agree with entities being enabled/allowed but maybe certain members/ranks can have perms to use spawn eggs?
     
  4. ibtofu

    ibtofu PlotsMC Legend + Infamous Member Noble VIP

    100%
    I remember the guardians issue. I was online trying to help at that time. Regarding certain ranks being able to use spawn eggs, even donors could cause mischief with this perk. So you never know if it's a good idea or not.
     
  5. KillaD1

    KillaD1 ComebackKing Premium

    100%
    Add it so you have to pay a certain amount to spawn or only a max of 1-10 per chunk or plot. And they can't leave your plot or they get killed.
     
  6. Hen13ry

    Hen13ry Member

    75%
    I think that they need to add potion effects so we can build faster and easier
     

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